The use of textbooks with augmented reality technology in the educational process in the discipline of physical education
Abstract and keywords
Abstract (English):
In modern conditions, when students are regularly transferred to distance learning, it is necessary to introduce innovative technologies into the educational process. The article presents the results of the development of an innovative textbook using an electronic augmented reality software product. The textbook "Theory of physical culture in graphic visualization with methodological recommendations for preparing for the state exam" fully reveals the content of the entire theoretical, methodological and practical course of study in higher education programs – master's degree, specialty, secondary vocational education programs of military educational institutions. The textbook is an innovative product aimed at the educational and methodological support of the educational process, contributing to improving the quality of training specialists.

Keywords:
augmented reality, physical education, educational process, graphic visualization, innovative product
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References

1. Anashina T. V., Butakova E. D. (2021), “The use of stretching exercises in the educational process in the discipline "Physical culture and sport", Scientific papers of the Northwestern Institute of Management of the RANEPA, Vol. 12, No. 2 (49), pp. 14–20.

2. Michael I. I., Prokhorenko A. A. (2018), “Application of augmented and virtual reality technologies in the educational process in the discipline "Physical training", Scientific notes of the University named after P.F. Lesgaft, № 5 (159), pp. 179–184.

3. Kazakova S. A. (2015), “Innovative educational means influence on preparation of competitive specialists”, 77th international scientific and technological conference “Auto- and tractor production in Russia: development and specialists preparation”, Moscow, p. 204–206.

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